
Throw the contents in your Shockwave 1.2 folderĢ. Sheridan now benefits from Composite Armor Neither Warcraft III, LOTR: TBFME, Warhammer nor Company of Heroes can beat this number. This is the first time I mark history not only in the CNC community but also in 3D RTS gaming history on giving away those huge 3D map pack (s).

Reduced Javelin Trooper cost from 450 to 400 1 tham007 Nov 7 2008, 22:34 PM I decided to make this topic since there's no Generals/ZeroHour mapping section. Wraith Tank range increased from 150 to 165 Bradley now uses "TruckArmor" (no resistance against JET_MISSILES) Infantry killed by Upgraded Nuke Redguards turn into radation goo Toxin Grenadiers now use "ChemReb_HumanArmor" Armor Assassin no longer needs a GP, a palace instead New unit, Infiltrator (Hijacker + Saboteur) for stealth, needs GP Fanatic Rifle Damage increased from 6.0 to 8.0, Clip size increased from 5 to 6 All Marauders can now rotate their turrets Please do report any bugs or crashes you happen to stumble upon. What I mean to say is, the new units are might be insanely OP because of difference in gameplay between the two mods, they were lifted straight from ROTR with little to no changes. I didn't take balance into consideration by the way, SHW is just Zero Hour++ but ROTR on the other hand is like a whole different game. Either because I'm lazy or because of limitations, in case of the Han Gunship Hi everyone Its finally here A Rise of The Reds gameplay video Behold Russias military mightThank you for all the support, and I hope you enjoy the vid.

Some units, like the American Enforcer and the Han Gunship, are not replicated 100%. Also some extra goodies for the other generals. This addon adds most Rise of the reds units to their respective factions in Shockwave.
